We’re proud to announce we’ve almost eliminated the very last of the 171 bugs! Thank you for being patience during this transition from 132->171, it was a bit rough but so far we’ve come out stronger than ever.

Change Log:

  • fixed super anti poision pots
  • fixed a bug with vork instances
  • kinda fixed vorkath’s hitbox, its a bit fucky but its an improvement
  • nerfed vorkath’s max health from 3k to 1k
  • fixed vorkath’s machine gun ground effect
  • made it so vorkath is now a safe boss, you’ll no longer lose your items or HCIM status when HCIM comes out
  • fixed vorkath’s drop viewer
  • fixed the rock golem, made it pretty epic
  • fixed an issue with the dynamic banking
  • fixed obelisks
  • vork now drops the items in front of his area
  • fixed avas max cape rack
  • made it so run energy decreases in the wilderness and it’s heavily based on agility
  • kinda fixed the search bar in banks, reboot for the patch
  • fixed slayer helms and using the heads on them, you can now build black, green, red, purple and turquoise helms
  • added ava’s assembler building, to create it you just need to use vorkath’s head on an accumulator
  • added the dragonfire ward
  • gave the dragonbone necklace 10% damage against dragons and the dragonfire ward 20% damage against dragons, it stacks with the dragon hunter crossbow so go ahead and rek some dragons
  • vorki is now tradable
  • added the heads to abyssal demons, king black dragon, kqueen and skoitzo
  • removed the slayer helm variations from the slayer store, now you gotta get the heads from the bosses to color them
  • fixed vorkath’s head drop on 50 kills
  • pushed a couple client updates live, this should fix the black border and the examine texts on everything, if anyone notices ANY issues please let me know asap
  • Fixed Tz-kil to now use melee instead of ranged
  • Tz-kill will now drains 1 prayer point per hit. This affect applies regardless of the damage dealt(edited)
  • fixed the rock golem pet
  • made the teleport interface a bit more descriptive
  • fixed the title shop, all of the colors + achievement titles work correctly now
  • completely fixed the bank search
  • fixed GWD altars and made it so you can use them while in combat
  • added the exit option to the altars to easily leave the GWD
  • reduced the amount of coal needed to make mithril, adamant and rune bars
  • barrows now drops repaired armour
  • fixed all of the dark bow paints
  • fixed the wilderness agility arena gates
  • made it so farming now has the inspect option again, it also now has a 2ndary option for harvesting instead of requiring the trowel (trowel can still be used however)
  • made the ‘collect’ option on all banks actually collect from your player owned shop
  • added the black title color, also spiffied up the player title interface a bit
  • all the colored darkbows now work with the secondary ranged attack, plus no more invisible business
  • added ;;farming2, ;;farming3, and ;;farming4
  • fixed the cache from constantly redownloading again