Bug Fixes:

  • Fixed a bug with the Lunar interface not properly having an outline on the spell selection.
  • Fixed a couple of bugs with the mouse hover tooltips.
  • Fixed a bunch of random bugs in the client.
  • Fixed a couple of bugs with the mouse tooltip option.
  • Fixed a bug with the runelite status bar not properly displaying the correct HP level.
  • Fixed a bunch of bugs with the party interface.
  • Fixed the Al-Kharid gates.
  • Fixed a big with overhead crowns.

Updates:

  • Added priority renderings based on player interaction.
  • Added the ability to change your display name.
  • Adjusted the game settings and fixed a couple of bugs with swapping between 317, OSRS and 508 mode.
  • Fog is no longer enabled by default on first client boot.
  • Added togglable loot beams that will show on items worth more than 10m.
  • Coloured fog is now enabled when you click ‘high memory’ mode.
  • Added 3 lighting modes you can now select from.
  • Changed the default lighting scheme, you can toggle the old one by selecting the lighting mode ‘full lighting’
  • Added inventory status bars.
  • Added a bunch of alias commands for the donator teleports.
  • Added the Rev armour requirements, equipment slots and stats.
  • Changed the hover styling to be more like runelites.
  • Added the command ;;runelitemode to toggle on all of the rulelite based settings.
  • Added the commands ;;lowmem, ;;highmem and a new command/mode called ;;lowlowmem
  • When doing hardmode Barrows, you will now get 3x Barrows loot instead of just an increased RNG bonus at better loot.
  • Added ;;devcommands
  • Added noclip for staff.
  • Adjusted the colour for the ;;pnames toggle.

Raid Changes:

  • Disabled the God solo raid and made it so you now need to be in a party to do raids.
  • Added a Raid interface, it will show feedback on whats going on inside the raid and how many monsters are left to kill.
  • The party interface will now change red if that player isn’t in your current Raid.
  • The party interface will now track the damage each player has done inside the raid.